Advanced Specialism
ADVANCED SPECILAISM
I am in my 3rd year now!!
Hey Everyone! Back again with another specialism project, this one being more BIGGER and exciting than the previous post, where I made a revolver based on the game Call of Duty - Modern Warfare Remastered. If you hve not read that post, please do check it out here!
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Song of the day... Ostia Lido
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Moving on... ⸜(。˃ ᵕ ˂ )⸝♡
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I had the chance to create anything I wanted again! This time I wanted to make an environment for my chosen hero assest, taking on multiple specialisms at once to develop my skills and knowledge in understanding other proficiencies and master them.
Sounds very ambitious right? I know, but I was able to do it all in 8 weeks! I'm super proud of myself as I did struggle with loads of things within this project.
★ But I will walk you all through my process. ★
I have made an alchemy office, inspired by the environment of Dishonored 2, using their stylised-realism to create a Victorian-inspired alchemy room diorama. The hero asset is a furnished Victorian desk with an ornate alchemy box placed on top, accompanied by smaller side props such as candles, papers, books, and quills. The surrounding environment will include bookshelves, cabinets, rugs, chairs, and a library staircase, set within a room bathed in golden sunset light through tall arched windows. Subtle ivy foliage will soften the scene, and if time allows, magical VFX will be added to the wall to emphasize the alchemical theme.
If your interested to see the full project the please check out my post on Artstation here!


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